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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helen Coombs, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a grey cloak and cross-gartered brown stockings. Her blonde hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has worked as a Engraver like her father before her.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Bonds: Job, Poor, Adventurer. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Helen Coombs, Female Human Commoner 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Henry Beverly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Sensitive. Bonds: Poor, Religious, Mentor. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Henry Beverly, Male Human Commoner 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. A delicate brass dragon egg (50 gp).


Social Check DCs


Euron Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He dresses in black turtlenecks beneath a brown coat with yellow slacks. His brown hair is kept up in a ponytail inside a small hat. His eyes are a pleasant black.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Euron was raised in a hard working conservative environment. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Bonds: Job, Adventurer, Criminal record, Debt. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Euron Twist, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Stanford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Shane hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and revenge

Flaws: Disease, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Shane Stanford, Male Human Cleric 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs

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