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NPC Generator

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Advanced [show]


Uraim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long auburn beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Uraim hails from a village terrorized by goblins. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic, Opinionated. Bonds: Slave, Enemies, Family. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Uraim Loderr, Male Dwarf Barbarian 10
Medium (4'4") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Ignan, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 190 pp. Blue quartz (6 gp). Jasper (50 gp). Star rose quartz (50 gp).


Social Check DCs


Ekemon Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 6 years old his parents immigrated from the west. Through the years after Ekemon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ekemon's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family, Job. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Ekemon Grief, Male Tiefling Sorcerer 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 15000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Adventurer does. His white fur is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist. Bonds: Job, Immigrant, Poor. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Cask Of Dragons, Male Tabaxi Fighter 4
Medium (6'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black opal (1000 gp).


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears brown trousers with black and tan striped suspenders. She wears various colorful collared shirts. She wears her black fur down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.

History: Gale lived on a farm with her mother, near the main road leading to a nearby town. When Gale reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Opinionated, Fighting. Bonds: Poor, Military, Family. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Gale Grass, Female Tabaxi Adept 5
Medium (4'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp.


Social Check DCs

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