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NPC Generator

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Advanced [show]


Lone Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries nunchakus. He has styled his brown fur well, parting it to the left. He has gleaming, smiling hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Layabout, who enjoyed hunting, Lone was taken on many hunting expeditions. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Disciplined, Persistence. Flaws: Fearful. Bonds: Nature. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Lone Blossom, Male Tabaxi Bard 11
Medium (6'2") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2800 gp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs


Azzakh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his rusty crest up. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Guard mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Athletic, Justice. Flaws: Fearful, Disease. Bonds: Mentor. Occupation: Banker

Voice: French accent

Attributes [hide]

Azzakh Wystongjiir, Male Dragonborn Druid 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp. 7 Acid flasks.


Social Check DCs


Ermina Carlton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large brown mantle and cape that has been intricately interwoven into her violet robe. Her hair is short and chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is overprotective of those who hire her services. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a Interpreter, her father struggled to pay the bills. She was taken as a slave by a traveling circus and forced to perform Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Bonds: Guardian, Adventurer, Immigrant, Poor, Slave. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Ermina Carlton, Female Human Rogue 11
Medium (4'11") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 10 (+0)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 2700 gp. Hematite (10 gp). Moss agate (10 gp). Black pearl (600 gp). Black star sapphire (1600 gp). Obsidian (10 gp). Deep blue spinel (600 gp). Peridot (30 gp). Aquamarine (600 gp). Azurite (10 gp).


Social Check DCs


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Three was raised in a hard working conservative environment. Three liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Shy, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Three Treat, Female Tabaxi Monk 13
Medium (6'0") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 91 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Amethyst (80 gp). Blue star sapphire (600 gp). Moss agate (16 gp). Lapis lazuli (16 gp). Jasper (20 gp). Malachite (16 gp). Star ruby (600 gp). Alexandrite (1100 gp). Canary diamond (4000 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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