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NPC Generator

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Advanced [show]


Agnes Deighton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She wears a wide-brimmed hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: When she was but 7 years old her parents immigrated from the east. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.

Motivation: She is content; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Selfish, Mundane. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Agnes Deighton, Female Human Commoner 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Callie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has wavy black hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Callie will drive conversation. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Callie took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She doesn't get along with people that don't share her tastes; and to share knowledge with the world

Ideals: Extrovert, Logical, Impeccable. Bonds: Nature, Rich. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Callie Quickstep, Female Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 600 gp. Chrysoberyl (40 gp).


Social Check DCs


Adrex Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His long gold crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Adrex was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Enemies, Family, Job, Religious. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Adrex Kerrhylon, Male Dragonborn Rogue 7
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)4 (-3) 12 (+1)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a red and black robe with the hood down. His clothes are grease stained in places. His hair is brown and curly. His amber eyes peer out from beneath his top red hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Mayor; and he is unsatisfied with his job

Flaws: Terse, Hedonist, Disease. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Kelter High-hill, Male Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Rose (40 gp).


Social Check DCs

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