Paymon Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 113 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 19 (+4) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1600 gp. Jet (60 gp). Blue-white diamond (2000 gp). Eye agate (6 gp). Chrysoberyl (60 gp). Red spinel (60 gp). Violet garnet (500 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Debt. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Fire opal pendant on a fine gold chain (1200 gp). A small bag of saffron. (10 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item.
Left-Handed In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his pastel robe and has his shortspear always slung over his shoulder. His red fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Left-Handed will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Armorer, his father struggled to pay the bills. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Slave, Poor. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 35 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuthra Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She has a large black mantle and cape that has been intricately interwoven into her blue robe. Her copper crest is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Armorer, who enjoyed hunting, Nuthra was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Fearful. Bonds: Nature, Has a crush, Adventurer. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. Deep green spinel (140 gp).
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