Lone In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears rags and sports a simple walking cane. Her fur is lavender and curly. Her eyes are green and catlike.
Personality: She has always had a great fascination with Tiefling culture. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Beggar business at a young age. She made a point of taking high paying jobs and getting most of it up front. By chance she met her sister recently and the two have been together since.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Racist. Bonds: Poor, Immigrant, Job, Adventurer, Family. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 73 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Elysande Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, violet cloak. Her clothes are grease stained in places. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a forest tribe. Elysande abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Opinionated. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1000 sp. Gold and topaz bottle stopper cork (900 gp). Sapphire pendant on gold chain (900 gp). Finely wrought small gold bracelet (100 gp).
Diesa Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Sporting a red mohawk this woman's hair draws a lot of attention. She has violet eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Gifted from a young age, Diesa studied abroad. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Gifted, Persistence. Bonds: Job, In love. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Uncommon Weapon.
Azaki Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Gnomish culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azaki was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of goblins
Flaws: Racist, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 15
Hit Points 21 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 21 (+5) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
Possessions: 20000 cp. Coral (120 gp). Carnelian (40 gp).
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