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NPC Generator

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Advanced [show]


Heward Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He wears his silver hair down. His eyes are a pleasant amber.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heward took refuge in the large cave and found the beat up glaive and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Immigrant, Nature. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Heward Melancon, Male Human Rogue 6
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kristryd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She dresses in collared shirts and wears a proper scarf over her head. Her red hair, when down, is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is searching for what she claims is her rightful reward.

Motivation: To pay off her debts; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Adventurer, Debt. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Kristryd Helcral, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tomph Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'5" eastern woman, she wears bulky white painted plate armor. With bright brown hair. Her blue unseeing eyes seem to look past you.

Personality: She never swears and excessively uses polite adverbs when speaking. She takes great joy in being the best Junk Dealer in town.

History: Sold as a small child to a wizard, Tomph was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). During her travels, Tomph and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tomph discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tomph fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new junk dealer responsibilities is difficult

Ideals: Optimist. Flaws: Disease. Bonds: Job, Mentor, Adventurer. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Tomph Adley, Female Half-Orc Monk 9
Medium (6'5") Half-Orc, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Stealth +7
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1700 gp. Blue star sapphire (400 gp). Alexandrite (1600 gp). Brown-green garnet (130 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (12 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vistra Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown armored body suit, with a simple pastel line shooting up and back down. She has a very tight haircut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Vistra and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Mentor. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Vistra Balderk, Female Dwarf Warrior 12
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 78 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 3 (-4)5 (-3)
Skills Insight +0, Nature +7
Senses Passive Perception 6
Languages Common, Dwarven, Gnoll, Terran, Halfling
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp.


Social Check DCs

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