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NPC Generator

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Advanced [show]


Zagga Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of the four houses of cards around her neck, and a club on her belt. She wears a wide-brimmed hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zagga took refuge in the ruined castle and found the beat up club and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zagga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Zagga Barclay, Female Half-Orc Sorcerer 10
Medium (4'7") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Red spinel (90 gp). Smoky quartz (70 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She is generally shirtless and showing off her tattooed chest. Her brown hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg

Flaws: Selfish. Bonds: Job, Poor, Adventurer. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Kallista Calm, Female Tiefling Monk 13
Medium (5'10") Tiefling, Neutral Good (CR 13)
Armor Class 10
Hit Points 90 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)19 (+4)
Skills Arcana +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: Rose (80 gp). Sard (80 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Bloodstone (80 gp). Jasper (80 gp). Red-brown spinel (60 gp). Golden pearl (60 gp). Lapis lazuli (15 gp). Jet (60 gp). Violet garnet (1400 gp). 1 Medium magic item.


Social Check DCs


Ekemon Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy green pantaloons and a brown scarf. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his mother. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Flaws: Addict. Bonds: Immigrant. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Ekemon Strength, Male Tiefling Bard 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1100 sp.


Social Check DCs


Koth Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his blonde hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He takes great joy in being the best Tailor in town.

History: Born to a Mason, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Tailor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Entrepeneur. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Koth Staurheim, Male Half-Orc Fighter 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 8
Languages Common, Orc, Goblin, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 90 pp. Blue quartz (9 gp).


Social Check DCs

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