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NPC Generator

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Tagga Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Apothecary. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Tagga isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a slaver, Tagga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hasn't been sleeping well lately.

Motivation: She's attracted to the PC; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Insomniac, Fearful. Bonds: Rich, Mentor, Has a crush. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Tagga Allerton, Female Half-Orc Commoner 4
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)8 (-1) 10 (+0)7 (-2)
Skills Athletics +5, Performance +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Sarah Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Detective. Her hair is long and chestnut with streaks of blonde, and is pulled back with small yellow clips. Her green eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Gifted. Bonds: Guardian, Slave, Enemies. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Coulson, Female Half-Elf Ranger 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)18 (+4) 15 (+2)8 (-1)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan, Infernal, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. White pearl (150 gp). Peridot (70 gp). Red-brown spinel (150 gp).


Social Check DCs


Senteq Folkor, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). With bright chestnut hair and a scraggly beard. He has blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Architect, Senteq learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Senteq grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Senteq. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Ideals: Optimist, Philantrophist. Bonds: Job, Criminal record, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Senteq Folkor, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 8 (-1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Zed Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears white cloth garments or leather armor. His brown hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a brothel owner, Zed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Zed took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Zed Oakes, Male Half-Orc Warrior 8
Medium (5'10") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 10 (+0)8 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 600 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs

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