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NPC Generator

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Advanced [show]


Tomph Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears black trousers with brown and black striped suspenders. She wears various colorful collared shirts. She wears a small hat to hide her balding. Her brown eyes peer out from beneath her small black hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sold as a small child to a brothel owner, Tomph was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Beggar like her mother before her.

Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Job, Adventurer. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Tomph Haley, Female Half-Orc Warrior 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)11 (+0) 6 (-2)13 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Quilla Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear flannel. She has styled her auburn hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a white middle class family as the only child. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Impeccable. Flaws: Mundane, Forgetful. Bonds: Family, Job. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Quilla Murnig, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)18 (+4) 16 (+3)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Terran, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 2 Smokesticks. 3 Tanglefoot bags. 5 Acid flasks. 2 Smokesticks.


Social Check DCs


Sethrekar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black crest has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. While studying, he fell in love. They married and had a son. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Rich, Immigrant, In love, Criminal record, Family. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Sethrekar Sumnarghthrysh, Male Dragonborn Wizard 16
Medium (6'5") Dragonborn, Neutral Evil (CR 16)
Armor Class 13
Hit Points 4 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)10 (+0) 13 (+1)18 (+4)
Skills Persuasion +9, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 8000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Solid gold idol (700 gp). Jeweled electrum ring (6000 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). An abacus with copper, silver and gold markers (120 gp). Old masterpiece painting (1400 gp). 1 Medium magic item.


Social Check DCs


Osco Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. His tied-back hair is golden. His eyes are a pleasant brown.

Personality: He dislikes all the random violence that takes place in the south. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Criminal record. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Osco Goodearth, Male Halfling Commoner 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 7 (-2)16 (+3)
Skills Performance +5
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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