Solomon Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of maces on his belt, each one with a topaz on the hilt. His hair is short and black. His brown eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.
History: Solomon was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Poor, Family. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 66 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 2700 gp. Golden yellow topaz (800 gp). Blue quartz (5 gp). Rhodochrosite (5 gp). Freshwater pearl (5 gp).
Lia Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, blue, dusty cloak. With wild chestnut hair. Her eyes, though not visible through her cowl, are violet.
Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Slave Trader, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 9 years.
Motivation: She has decided she is irredeemable; and to unite with her brother
Flaws: Insane. Bonds: Immigrant, Job, Rich, Family, Criminal record. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. Golden yellow topaz (800 gp). Amethyst (110 gp). Deep blue spinel (800 gp).
Shax Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears black leather gloves, a black jacket, and tight pants. She has wavy silver hair. Her eyes are silver and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Shax studied abroad. In her 12th year, her parents were killed by a drow raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Shax was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure
Ideals: Fighting, Gifted. Bonds: Adventurer, Enemies, Rich. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp. Banded agate (7 gp). Malachite (7 gp). Aquamarine (1200 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.
Roondar Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He likes to wear ponchos typically of a light blue in addition to tight pants. His whole body is exceptionally muscular. His black hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Roondar's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Roondar grew up listening to his father's many stories. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Barkeep like his father before him.
Motivation: He's in love; and to be a ruler again
Ideals: Impeccable. Bonds: Immigrant, Adventurer, Family, Job, Has a crush. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 1 Healer’s kit. 1 Good lock. 1 Magnifying glass. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!

