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NPC Generator

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Advanced [show]


Astar Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and is renowned for his bright black suits and hats. His right hand appears badly burned and disfigured. His white hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Astar studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Immigrant. Occupation: Carter

Voice: Raspy

Attributes [hide]

Astar Pursuit, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp. Violet garnet (500 gp). Alexandrite (500 gp).


Social Check DCs


Umpen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Umpen was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Umpen Wildwander, Male Gnome Commoner 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)8 (-1) 10 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Smoky quartz (40 gp).


Social Check DCs


Myria Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a long blonde ponytail with little hanging trinkets. She has brown eyes.

Personality: Myria is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Extrovert. Bonds: Religious, Rich, Criminal record. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Myria Silvereyes, Female Halfling Fighter 7
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 16
Hit Points 37 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)10 (+0) 8 (-1)16 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +6

Possessions: Just what you see.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with blue highlights, and long red pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His red fur is lengthy and is close to two feet long. His eyes are likewise yellow.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Nature. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Smoking On the Water, Male Tabaxi Fighter 17
Medium (5'3") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 169 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)15 (+2) 16 (+3)18 (+4)
Skills Acrobatics +8, Arcana +8
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +8

Possessions: 5000 gp. Jade (120 gp). Star ruby (1000 gp). Chalcedony (30 gp). Bloodstone (30 gp). Onyx (30 gp). Sard (30 gp). Azurite (7 gp). Lapis lazuli (7 gp). Blue star sapphire (1000 gp). Black opal (1000 gp). Jet (120 gp). Rock crystal (30 gp). Blue star sapphire (1000 gp). Golden yellow topaz (500 gp).


Social Check DCs

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