Kassoon
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NPC Generator

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Advanced [show]


Sumnes Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is portly but not overly obese. Her chestnut hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: Eccentric and domineering, Sumnes will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and retire the richest woman in the north

Ideals: Extrovert, Entrepeneur. Bonds: Poor, Military. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sumnes Selevarun, Female Elf Rogue 8
Medium (4'7") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 80000 cp.


Social Check DCs


Bharash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black armored body suit, with a simple white line shooting up and back down. His crest is short and blue. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Bharash lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bharash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bharash. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Enemies, Family, Criminal record. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Bharash Ebynichtomonis, Male Dragonborn Bard 6
Medium (6'7") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Roondar Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a very tight haircut. This hazel eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he's looking for his big break

Ideals: Disciplined. Bonds: Immigrant, Nature, Adventurer, Debt. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Roondar Fapplestamp, Male Gnome Adept 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Tourmaline (100 gp).


Social Check DCs


Therai Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. He has wavy brown hair. He has red eyes and a green hat with a black feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Therai never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Fighting. Flaws: Impulsive. Bonds: In love, Nature, Rich. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Therai Charity, Male Tiefling Rogue 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 110 gp. 7 Acid flasks.


Social Check DCs

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