Luthra Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Armorer, and sports empty pouches on her belt. Her auburn hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of western immigrants she idolized her father. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She left for the west, certain she would find work there.
Motivation: A rival would like her out of the picture.
Ideals: Joker, Gifted. Bonds: Criminal record, Immigrant. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 17000 cp. Amethyst (100 gp). Jet (100 gp). Blue quartz (10 gp).
Ilde Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. Her red hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Dwarven culture. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 5 years.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Professionalism. Flaws: Insomniac, Racist, Disease. Bonds: Rich, Job. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Nissa Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman wears a faded coat and loose pants complete with wide-brimmed hat. Her clothes are grease stained in places. Her golden hair is thinning but still full. Her brown eyes peer out from beneath her wide-brimmed tan hat.
Personality: She is extraordinarily eccentric. She receives visions of the future at random moments
History: Nissa was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Adventurer. Occupation: Weaver
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Elegant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying red fur a little too much giving a sharp red color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a necromancer, Elegant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Doctor.
Motivation: Sabotage a competitor; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Professionalism. Flaws: Addict. Bonds: Job, Mentor, Nature. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 84 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Tiger eye turquoise (16 gp). Azurite (16 gp). Coral (120 gp). Jasper (40 gp). Malachite (16 gp). Jade (120 gp). Brown-green garnet (120 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Red-brown spinel (120 gp). Blue star sapphire (1600 gp). Hematite (16 gp). Golden yellow topaz (900 gp). White opal (1600 gp). Eye agate (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

