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NPC Generator

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Advanced [show]


Damakos Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Sailor, Damakos learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He became a Sailor soon after.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Insomniac, Impulsive. Bonds: Job. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Damakos Benevolence, Male Tiefling Rogue 11
Medium (6'6") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)19 (+4)
Skills Deception +8, Nature +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 8000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled anklet (4000 gp). Gold and topaz bottle stopper cork (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ridaro Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. Her chestnut hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses divination through singing.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Ridaro reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Military, Family. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Ridaro Siannodel, Female Half-Elf Ranger 8
Medium (5'2") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 5 (-3)11 (+0)
Skills Perception +0, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 sp.


Social Check DCs


Direcris Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Direcris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Direcris was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Direcris decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Direcris Raghthroknaar, Male Dragonborn Rogue 11
Medium (6'8") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 24 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)18 (+4) 10 (+0)11 (+0)
Skills Athletics +6, History +8
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Druidic, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +8

Possessions: 4000 sp.


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears grey trousers with tan and black striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: Regain custody of his son; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Criminal record, Family. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Barendd Daerdahk, Male Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1900 sp.


Social Check DCs

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