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NPC Generator

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Advanced [show]


Jarana Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'9" and wears a brown broad hat and brown clothes. Her auburn hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Jarana took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Professionalism, Entrepeneur, Gifted. Bonds: Military, Adventurer. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Jarana Trueblood, Female Dwarf Expert 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Lone Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She keeps her long white fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Lone isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is an amazing painter.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Impeccable, Gifted, Artistic. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Lone Prim Posies, Female Tabaxi Warlock 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 sp. Deep blue spinel (200 gp). Blue quartz (14 gp). Banded agate (14 gp). 3 Holy water. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Giselle Graham, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear grey clothing when she does not wear armor. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: She was born into a rich family. Through the years after Giselle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Giselle's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and doesn't want to be a fortune-teller and was forced into it by her family

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Giselle Graham, Female Human Wizard 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. Golden pearl (80 gp).


Social Check DCs


Edge Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is well dressed, constantly wearing a pastel suit, white shirt, and blue tie. She wears her orange fur down. Her eyes, though not visible through her cowl, are green.

Personality: Edge hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She does not believe in violence as a means to an end. She is a dedicated Unemployed but believes her peers are too gung-ho.

History: Born in the east to a Unemployed, Edge learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and someone believes her a fraud

Ideals: Artistic, Pacifist. Bonds: Job, Slave, Enemies. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Edge Of Ivory, Female Tabaxi Druid 6
Medium (4'11") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp.


Social Check DCs

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