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NPC Generator

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Advanced [show]


Gûnd Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered red stockings. He is bristling with hidden weapons, mostly bows and shortspears. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gûnd abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins.

Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer, Enemies. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Gûnd Lindsey, Male Half-Orc Warrior 5
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)4 (-3) 14 (+2)2 (-4)
Skills Athletics +4, Performance -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Bloodstone (20 gp). Hematite (13 gp). White pearl (120 gp).


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His yellow fur is heavily combed to the right. He has hazel eyes.

Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Flaws: Impulsive, Disease. Bonds: Criminal record, Nature, Family. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Tree Timber, Male Tabaxi Wizard 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Morgran Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He has styled his blonde hair well, parting it to the left. His eyes are gray.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Merchant and found it very stressful. Recently the stress of being a Merchant has made it difficult for him to sleep.

Motivation: To be a Courier again; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Impulsive, Insomniac. Bonds: Military, Job, Criminal record. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Morgran Aranore, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp.


Social Check DCs


Theodoric Harlow, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear brown tank tops with yellow pants. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Theodoric Harlow, Male Human Aristocrat 10
Medium (5'4") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Perception +5, Sleight of Hand +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 100 pp. Freshwater pearl (16 gp). Black pearl (1200 gp). Onyx (30 gp). Fiery yellow corundum (800 gp). Zircon (30 gp). Black pearl (1200 gp). Hematite (16 gp).


Social Check DCs

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