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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his grey robe and has his pickaxe always slung over his shoulder. He sports a long red beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small desert village. Ernest was born on a far northern desert where he grew up under the tutelage of his mother, an expert Interpreter. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Opinionated. Bonds: Immigrant, Poor, Job, Nature. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Ernest Thorpe, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Alvyn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light tan in addition to tight pants. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He inherited the family business which he has now maintained for 4 years.

Motivation: Someone believes him a fraud; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Mundane. Bonds: Immigrant, Job, Nature, Enemies. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Alvyn Scheppen, Male Gnome Warlock 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)6 (-2) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Koeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His long silver hair is drawn into a two foot long braid. He has a dull look in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 8 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker. Bonds: Immigrant, Rich, Has a crush. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Koeth Floshem, Male Elf Paladin 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dayereth Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered west to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic, PTSD. Bonds: Guardian, Mentor. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Dayereth Teinithra, Male Half-Elf Monk 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 300 sp. Obsidian (14 gp). 1 Healer’s kit.


Social Check DCs

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