Tana Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length red hair. Her eyes are a pleasant blue.
Personality: She dislikes all the random violence that takes place in the west. She does not trust anyone and sleeps with one eye open.
History: She was raised by priests from a young age. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Insane, Insomniac. Bonds: Religious, Mentor. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Jebeddo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His golden hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south to a Fletcher, Jebeddo learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he's attracted to the pc
Ideals: Impeccable. Flaws: Insomniac. Bonds: Has a crush, Job, Immigrant. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2700 sp. Banded agate (8 gp).
Godfrey Spalding, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He is bristling with hidden weapons, mostly daggers and quarterstaffs. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Tanner soon after.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Poor, Adventurer, Job. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1000 gp).
Watson Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man dresses like a well dressed Cartwright does. He keeps his chestnut hair in a pixie cut. His green unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Watson was raised in a hard working conservative environment. A freak accident while working with his Merchant father left him crippled. He inherited the family business which he has now maintained for 14 years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Passionate. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 300 sp.
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