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NPC Generator

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Advanced [show]


Nagrette Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear white tank tops with black skirt. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with a lost civilization.

History: A powerful slaver made her what she is. She helped her mother out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new mercenary responsibilities is difficult

Flaws: Shy, Insane. Bonds: Adventurer, Mentor, Job. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Nagrette Deighton, Female Half-Orc Sorcerer 13
Medium (5'3") Half-Orc, Lawful Evil (CR 13)
Armor Class 9
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)7 (-2) 18 (+4)8 (-1)
Skills Acrobatics +3, Animal Handling +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is thinning but still full. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Fighting, Athletic, Justice. Flaws: Impulsive. Bonds: Criminal record, Family. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Adrik Eversharp, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sariel Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light violet in addition to tight pants, she is not a threatening figure. Her golden hair is knotted and matted. She has a dull look in her green eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy, self-centered, vain, and jealous.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She has built up a small fortune and can afford her own way.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Immigrant, Debt. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Sariel Staurheim, Female Half-Elf Aristocrat 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +0, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Lewis Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the left. His eyes are a pleasant brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Mortician, Lewis learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Fighting. Flaws: Greedy, Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Lewis Winthrop, Male Human Adept 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. 1 Simple lock.


Social Check DCs

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