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NPC Generator

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Advanced [show]


Delre Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin tan vertical stripes and green pants. She carries with her a set of longswords on her belt, each one with a amber on the hilt. She keeps her long black hair kept up in a rat tail. Her blue eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great joy in being the best Fletcher in town.

History: She was born several months after her mother was called into army service. Delre was born on a far northern desert where she grew up under the tutelage of her mother, an expert Fletcher. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Job, Military, Immigrant. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Delre Battlehammer, Female Dwarf Fighter 7
Medium (3'9") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Old masterpiece painting (2000 gp). An abacus with copper, silver and gold markers (80 gp). Carved bone or ivory statuette (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her chestnut hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is frequently practicing swordplay.

History: Born in the north to a Miller, Drusilia learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Athletic. Flaws: PTSD. Bonds: Military, Job. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Drusilia Eathalena, Female Elf Cleric 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)17 (+3) 9 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Elizabeth Cromwell, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is brown and curly. She has gleaming, smiling hazel eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Elizabeth Cromwell, Female Human Wizard 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 15
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 350 pp.


Social Check DCs


Robert Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. His chestnut hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Debt. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Robert Wing, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. Violet garnet (900 gp). Rich purple corundum (800 gp). Star rose quartz (20 gp). Freshwater pearl (7 gp).


Social Check DCs

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