Glim Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan tunic with yellow highlights, and long pastel pants that bunch up around his shoes. He has a long red beard with little hanging trinkets. He has green eyes and a tan hat with a yellow feather.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To get a good night's sleep; and a deep hatred of giants
Ideals: Athletic. Flaws: Hedonist, Insomniac. Bonds: Enemies, Poor, Family. Occupation: Detective
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 20000 cp.
Patrick Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his brown robe and has his sai always slung over his shoulder. He keeps his long black hair kept up in a rat tail. His green eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.
Motivation: Further expansion of business; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Athletic, Gifted. Bonds: Guardian, Immigrant, Job. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 15 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2600 gp. Emerald (400 gp). Rhodochrosite (7 gp). Smoky quartz (30 gp). Star ruby (400 gp). Tiger eye turquoise (7 gp). Moss agate (7 gp). Star rose quartz (30 gp). Blue quartz (7 gp).
Trym Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear yellow tank tops with black pants. He has styled his auburn hair well, parting it to the left. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Passionate. Flaws: Forgetful, Antagonistic. Bonds: Immigrant, Job. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. Blue quartz (8 gp). Peridot (20 gp). Brown-green garnet (160 gp). Sard (20 gp).
Koeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with pastel pants. He is portly but not overly obese. His hair is short and silver. He has green eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 7 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Racist. Bonds: Job, Immigrant, Rich. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Jade (50 gp). Rhodochrosite (10 gp).
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