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NPC Generator

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Advanced [show]


Susannah Sutherland, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright auburn hair. She is baby faced.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Susannah lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent father.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Family, Slave. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Susannah Sutherland, Female Human Cleric 2
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 360 gp. 1 Banded mail.


Social Check DCs


Umpen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dark leathers with embroidery. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Umpen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Selfish, Insane. Bonds: Criminal record, Poor, Job. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Umpen Loofollue, Male Gnome Druid 11
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 113 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1900 gp.


Social Check DCs


Cairn Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his dark red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Gifted. Bonds: Criminal record, Poor. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Cairn Blame, Male Tiefling Adept 6
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears green leather gloves, a green jacket, and tight pants. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Astar hails from a village terrorized by gnolls. His childhood dream was to be a Weaver, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor; and many gnolls want him driven away

Ideals: Entrepeneur. Bonds: Has a crush, Enemies, Job. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Astar Harm, Male Tiefling Barbarian 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp.


Social Check DCs

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