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Advanced [show]


Left-Handed Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a pastel and yellow robe with the hood down. Her fur is cut close to her head. She has gleaming, smiling copper eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has built up a small fortune and can afford her own way.

Motivation: To be a Mortician again; and her relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Immigrant, Rich, Family, Job. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Left-Handed Of Clay, Female Tabaxi Druid 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Emerald Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her white fur well, parting it to the right. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Scribe. She turns her eye from what people do, preferring to live and let live. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Scribe like her mother before her.

Motivation: Retire the richest woman in the east; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur. Bonds: Job, Family, Adventurer, Poor. Occupation: Scribe

Voice: French accent

Attributes [hide]

Emerald Paws, Female Tabaxi Sorcerer 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)15 (+2) 6 (-2)18 (+4)
Skills Performance +8, Survival +2
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1800 gp. Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Hugolina Sydney, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her chestnut hair is well kept. Her eyes are brown and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugolina took refuge in the ruined castle and found the beat up greatsword and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has money and likes to spend it; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Family, Military, Nature, Rich. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Hugolina Sydney, Female Human Cleric 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Drusilia Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a simple tan robe with grey stripes complete with hood. She has brown hair. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised in a desert tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Several ex partners dislike her way of doing things and want revenge; and an old rival family wants her found

Flaws: Impulsive. Bonds: Family, Nature, Job, Enemies. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Drusilia Dalanthan, Female Elf Ranger 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Rich purple corundum (700 gp). Amber (120 gp). Amber (120 gp). 7 Acid flasks. 4 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs

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