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NPC Generator

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Advanced [show]


Urshar Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is renowned for her bright grey dresses and hats. Her clothes are grease stained in places. She wears a Stetson hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Urshar lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Family, Criminal record. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Urshar Gorunn, Female Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Ida Hornsby, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with small hat. Her brown hair is knotted and matted. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents enrolled her in a Adept school at a young age so that she could practice her psionic talents. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Ida Hornsby, Female Human Adept 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 13 (+1)7 (-2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Antinua Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear violet pants and tee shirts, and sports empty pouches on her belt. Her hair is white and very short. Her eyes are a pleasant brown.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 5 years old her parents immigrated from the north. Antinua abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: To protect her home; and she has passion for adventuring and risk

Ideals: Opinionated. Flaws: Secretive. Bonds: Immigrant, Adventurer, Guardian. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Antinua Jacobs, Female Half-Elf Fighter 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Azurite (7 gp).


Social Check DCs


Zunn Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair and beard is wavy and long. He has green eyes and a white hat with a black feather.

Personality: Eccentric and domineering, Zunn will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert. Bonds: Military, Poor. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Zunn Clive, Male Half-Orc Bard 5
Medium (6'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)8 (-1) 14 (+2)9 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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