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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Falkrunn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is renowned for her bright brown dresses and hats. She has a long golden ponytail with little hanging trinkets. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She plays an instrument quite well.

History: She is a Jackalwere in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Justice, Artistic, Fighting. Bonds: Adventurer. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Falkrunn Bigtoe, Female Dwarf Warlock 11
Medium (3'10") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 42 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 40 pp.


Social Check DCs


Margery Cotton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears an entirely brown suit with green socks and a vest with buckled shoes. She has wavy blonde hair. Her eyes, though not visible through her cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Job, Family. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Cotton, Female Human Warrior 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Herleva Nash, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length black hair. She has gleaming, smiling blue eyes.

Personality: She speaks before she thinks and is too direct. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Adventurer, Criminal record. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Herleva Nash, Female Human Warlock 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp.


Social Check DCs


Purah Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, green, dusty cloak. Her white hair is kept up in a ponytail inside a feathered hat. She has gleaming, smiling silver eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great joy in being the best Mason in town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Mason.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Mundane. Bonds: Job, Slave. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Purah Principle, Female Tiefling Warrior 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)18 (+4) 17 (+3)12 (+1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp.


Social Check DCs

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