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NPC Generator

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Lvl.
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Advanced [show]


Diesa Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'2" and is wearing a long, grey, dusty cloak. Her hair is short and brown. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.

History: She comes from a rich eastern family. After coming to the age of reason, Diesa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: Her spouse's relatives view her with great suspicion; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Family. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Diesa Frostbeard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Knight profession.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He struck the Animal Trainer job and began his own company from there.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Adrik Bigtoe, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 86 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 17 (+3)9 (-1)
Skills Animal Handling +7, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Halfling, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 4000 gp.


Social Check DCs


Jocelyn Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears yellow trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Jocelyn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and regain custody of his daughter

Ideals: Persistence, Optimist, Gifted. Bonds: Poor, Family. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Jocelyn Devore, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She carries with her a set of axes on her belt, each one with a topaz on the hilt. Her yellow fur is knotted and matted. Her green eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: Sold as a small child to a wizard, Quick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Quick took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Fighting, Joker, Persistence, Gifted. Bonds: Mentor. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Quick Timber, Female Tabaxi Adept 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 sp.


Social Check DCs

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