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NPC Generator

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Advanced [show]


Eva Adley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Barkeep does. She keeps her blonde hair in a flapper bob. Her violet eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Barkeep but believes her peers are too gung-ho.

History: Born to a Stableman, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Barkeep like her father before her.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor

Ideals: Pacifist. Flaws: Secretive. Bonds: Job, Poor. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Eva Adley, Female Human Wizard 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Small steel mirror.


Social Check DCs


Jarsali Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She wears a feathered hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the west. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Jarsali was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted druidic powers by her dying sister.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Pacifist, Justice, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Jarsali Qualanthri, Female Elf Wizard 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp. Sardonyx (60 gp).


Social Check DCs


Tiaathque Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her golden hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She does not believe in violence as a means to an end. She is a dedicated Sculptor but believes her peers are too gung-ho.

History: She comes from a rich southern family. In her 15th year, her parents were killed by a goblins raid, leaving Tiaathque alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Pacifist. Flaws: Disease. Bonds: Immigrant, Rich, Enemies. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Tiaathque Xiloscient, Female Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Red-brown spinel (50 gp). Zircon (70 gp). Jade (50 gp).


Social Check DCs


Lia Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an entirely tan suit with black socks and a vest with buckled shoes. She wears a deerstalker hat to cover her moderate length golden hair. Her blue unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has comitted a past crime that haunts her to this day; and she wants nothing more than to rejoin the army

Flaws: Disease, Selfish, Hedonist. Bonds: Military, Criminal record. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Lia Floshem, Female Elf Fighter 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)12 (+1) 16 (+3)5 (-3)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs

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