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NPC Generator

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Advanced [show]


Srorthen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his bronze crest to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Nature, Religious. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Srorthen Skaarzborroosh, Male Dragonborn Rogue 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 18 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 12 (+1)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1700 gp. Freshwater pearl (16 gp). Aquamarine (600 gp). Moss agate (16 gp). Black pearl (600 gp). Freshwater pearl (16 gp).


Social Check DCs


Gormogord Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a slight overbite and is overall scrawny. He wears his silver hair down. His fierce green eyes like to dwell on things.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gormogord lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Insane, Depressed. Bonds: Religious, Family, Adventurer. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Gormogord Tallfellow, Male Halfling Paladin 14
Small (2'10") Halfling, Neutral Good (CR 14)
Armor Class 12
Hit Points 93 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 18 (+4)14 (+2)
Skills Medicine +9, Survival +9
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702110

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a blue and grey handkerchief worn on his right side. His white hair is still thick. His violet unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Insane. Bonds: Poor, Criminal record, Religious, Enemies. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Crampernap Cobblelob, Male Gnome Adept 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Aquamarine (300 gp). Red spinel (50 gp). Blue quartz (11 gp). Amethyst (50 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Eberk Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his chestnut hair down. He has a dull look in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Marshal like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Poor, Job, Immigrant. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Eberk Brazzik, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)6 (-2) 16 (+3)14 (+2)
Skills Acrobatics +5, Arcana +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp.


Social Check DCs

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