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NPC Generator

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Advanced [show]


Cora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Crown-heir, and carries rapiers. Her chestnut hair is styled in orderly dreadlocks. She is baby faced.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.

History: She served in the navy to pay for her family's outstanding loans. Like her father and her brother before her, after school she went straight into learning to become a Crown-heir. She has drifted from career to career and currently works as a Crown-heir.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Job, Military. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Cora Strongbones, Female Halfling Aristocrat 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ermina Brandon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her long auburn hair reaches down to her waist. Her eyes are likewise brown.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ermina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better kind of golem.

Motivation: A strong sense of loyalty to Halfling people; and a need for knowledge about a nearby landmark

Flaws: Cynical, Racist. Bonds: Military, Nature, Adventurer. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Ermina Brandon, Female Human Commoner 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Glim Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears tan cloth garments or leather armor. He has a long golden beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Joker, Artistic. Flaws: Insomniac. Bonds: Criminal record, Adventurer. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Glim Pingun, Male Gnome Commoner 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bidreked Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. He has copper crest. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bidreked reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Terse. Bonds: Military. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Bidreked Ophinshtalajiir, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1200 gp. Large well-done wool tapestry (100 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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