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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a moderate pudge and is not very fit. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Dain hails from a village terrorized by gnolls. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Insomniac, Mundane. Bonds: Enemies, Job. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Dain Stoutale, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)6 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Senteq Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is still thick. He has gleaming, smiling blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: When he was but 6 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Senteq Waggletop, Male Gnome Aristocrat 6
Small (3'7") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Oskar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has shaved his head bald. His hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: Born to a Assassin, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Persistence. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Oskar Frostbeard, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Harbek Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a black coat with grey slacks. His tied-back hair is black. His fierce green eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Harbek has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Harbek Torevir, Male Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Athletics +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs

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