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NPC Generator

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Advanced [show]


Kellen Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He is bristling with hidden weapons, mostly monstrous two handed axes and bastard swords. His auburn hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: Kellen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of drow once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Criminal record, Enemies. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Kellen Reese, Male Gnome Paladin 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 18 (+4)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Freshwater pearl (7 gp). Red-brown spinel (150 gp). Red spinel (150 gp). 1 Half-Plate.


Social Check DCs


Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears rags and sports a simple walking cane. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Ghaliver enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Junk Dealer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Hedonist, Disease. Bonds: Poor, Religious. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Ghaliver Jamjar, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed easterner is not easily forgotten.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was always a brilliant, if unscrupulous mind. He moved out south to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by goblins. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Criminal record. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Charles Estevan, Male Half-Elf Warrior 9
Medium (5'9") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 180 pp. Carnelian (80 gp). Black star sapphire (500 gp). Smoky quartz (80 gp). Red garnet (50 gp). White opal (500 gp). Aquamarine (800 gp).


Social Check DCs


Ishmoz Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has done his best to style his black hair to look like a famous performer. His amber eyes peer out from beneath his Stetson black hat.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is frequently practicing swordplay.

History: Ishmoz was raised in a hard working conservative environment. In his 13th year, his parents were killed by a drow raid, leaving Ishmoz alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and to reunite with his absent father

Bonds: Enemies, Military, Job, Family. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Ishmoz Spalding, Male Half-Orc Wizard 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Silk rope.


Social Check DCs

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