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NPC Generator

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Advanced [show]


Zed Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He has done his best to style his golden hair to look like a famous performer. His eyes are brown and catlike.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Zed Quinton, Male Half-Orc Fighter 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shedinn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He keeps his long silver crest kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Military, Family. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Shedinn Akambherylliax, Male Dragonborn Ranger 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 16 (+3)12 (+1)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shax Wary, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. Her brown hair is smooth and relatively long. Her eyes are red.

Personality: She never swears and excessively uses polite adverbs when speaking. Shax enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Shax was born on a far northern forest where she grew up under the tutelage of her mother, an expert Barrister. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Immigrant, Rich. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Shax Wary, Female Tiefling Sorcerer 8
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 56 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)12 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports pastel clothing, slightly heavier than average wear. Her lavender fur is lengthy and is close to two feet long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the north. She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she is terrified, and will act out of fear

Flaws: Disease, Fearful. Bonds: Poor, Criminal record. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Art In the Morning, Female Tabaxi Warrior 12
Medium (5'5") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 100 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. Carnelian (70 gp). Alexandrite (1500 gp). Blue sapphire (800 gp). Moonstone (70 gp). Azurite (10 gp). Black pearl (1500 gp). Moss agate (10 gp). Bloodstone (70 gp). Golden yellow topaz (1500 gp).


Social Check DCs

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