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NPC Generator

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Advanced [show]


Tyna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is smooth and relatively long. Her violet eyes are passionate and lively.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tyna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Baker.

Motivation: To be a Armorer again; and she is unsatisfied with her job

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Poor, Job. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Tyna Kettlewhistle, Female Halfling Bard 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3200 sp. Azurite (5 gp). Moonstone (70 gp). Coral (150 gp). 1 Thunderstones.


Social Check DCs


Shane Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a grey suit, green shirt, and blue tie. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of eastern immigrants he idolized his mother. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Flaws: Shy, Secretive. Bonds: Immigrant, Family, Adventurer. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Shane Garfield, Male Human Paladin 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Snafû Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He has a chestnut handlebar mustache and slicked back chestnut hair. This gray eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Military. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Snafû Byron, Male Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +6, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5

Possessions: 6000 sp. Tiger eye turquoise (15 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ronk Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Priest.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Fearful. Bonds: Enemies, Nature, Job, Adventurer. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Ronk Bradshaw, Male Half-Orc Commoner 3
Medium (5'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Athletics +5, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 500 sp.


Social Check DCs

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