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NPC Generator

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Advanced [show]


Caramip Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her white hair is cut short with large spiked bangs in the front. Her blue unseeing eyes seem to look past you.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: To reunite with her old friends.

Flaws: Disease, Greedy, Addict. Bonds: Criminal record, Adventurer. Occupation: Priest

Voice: German accent

Attributes [hide]

Caramip Albaratie, Female Gnome Monk 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 cp. Pink pearl (70 gp).


Social Check DCs


Hadarai Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He wears his golden hair down. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Hadarai is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Family, Nature, Job. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Hadarai Wasanthi, Male Elf Barbarian 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Fenriz Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His hair is blue and curly. His eyes are a pleasant gold.

Personality: He has always had a great fascination with Dwarven culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Fenriz's homeland. Fenriz decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker, Fighting. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Fenriz Moral, Male Tiefling Fighter 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Insight +5, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Auran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Neega Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing colorful clothing, dressed as a Stylist. Her long chestnut hair is drawn into a two foot long braid. Her violet unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Neega is combative with any and all who dare try her patience in the slightest.

History: She was born in the west. She was an apprentice working in her mother's forge. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and someone believes her a fraud

Ideals: Justice. Flaws: Disease. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Neega Shelly, Female Half-Orc Barbarian 8
Medium (5'9") Half-Orc, True Neutral (CR 8)
Armor Class 13
Hit Points 81 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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