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NPC Generator

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Advanced [show]


Stannor Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. With a patchy red beard and wild red hair. His eyes are blue and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and regain custody of his daughter

Ideals: Justice. Flaws: Impulsive, Insomniac. Bonds: Poor, Religious, Family. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Stannor Elderberry, Male Halfling Fighter 16
Small (3'3") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 68 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +5, History +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +6

Possessions: 600 pp. Coral (140 gp). Violet garnet (300 gp). Amethyst (140 gp). Moss agate (11 gp). Black star sapphire (400 gp). Chrysoprase (50 gp). Alexandrite (300 gp). Red garnet (140 gp). Blue quartz (11 gp). Blue sapphire (400 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Drogo York, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. He has a dull look in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better trade route.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Drogo York, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp. Azurite (11 gp).


Social Check DCs


Mordai Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt, he is not a threatening figure. His silver hair is braided into rings. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Mordai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Fighting, Joker. Flaws: Hedonist, Mundane. Bonds: Rich. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Mordai Anguish, Male Tiefling Warrior 3
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Emerald (700 gp). Rhodochrosite (11 gp). Eye agate (11 gp).


Social Check DCs


Vicky Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'8" southern woman, she prefers to wear flannel. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Vicky grew up listening to her father's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Family, Enemies. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Vicky Horner, Female Half-Elf Monk 5
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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