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NPC Generator

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Advanced [show]


Megren Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her brass crest is lengthy and is close to two feet long. Her red eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Over the years she perfected her riding and shooting skills. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and many orcs want her driven away

Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Megren Tiammanthyllish, Female Dragonborn Sorcerer 6
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: Just what you see.


Social Check DCs


Barendd Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His red hair is cut short. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels that his past leaves him morally obligated to help; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Shy. Bonds: In love, Mentor, Family, Criminal record. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Barendd Trueanvil, Male Dwarf Ranger 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 14 (+2)9 (-1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Emerald (1200 gp). Eye agate (8 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Nurkara Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey armored body suit, with a simple tan line shooting up and back down. She wears her golden hair up. Her eyes are green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. In her 12th year, her parents were killed by a illithids raid, leaving Nurkara alone in the world. After a stint in an orphanage, she was adopted. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Ideals: Persistence, Optimist. Flaws: Disease. Bonds: Enemies. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nurkara Stoutale, Female Dwarf Bard 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 17 (+3)6 (-2)
Skills Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a brown costume with the symbols of the four houses of cards on her torso. Her whole body is exceptionally muscular. Her fur, while still mostly lavender, has prominent grey streaks. She has green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 4 years old her parents immigrated from the south. Her childhood dream was to be a Performer, but she was a colossal failure. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and she wants revenge against brigands

Ideals: Justice. Bonds: Immigrant, Job, Criminal record, Enemies. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Great In the Wind, Female Tabaxi Bard 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 20 gp.


Social Check DCs

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