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Verna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a white tunic with blue highlights, and long tan pants that bunch up around her shoes. She has wavy auburn hair. She has gray eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.

History: Verna lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Courier kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Addict. Bonds: Poor, Family, Criminal record, Religious. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Verna Strongbones, Female Halfling Paladin 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Irann Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her silver hair is still thick. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Irann will drive conversation. Irann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She comes from a rich western family. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Irann took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She's since become an addict/alcoholic.

Motivation: She is greedy.

Ideals: Extrovert. Flaws: Addict, Hedonist. Bonds: Rich, Nature. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Irann Selevarun, Female Elf Paladin 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp.


Social Check DCs


Alice Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a long, grey, dusty cloak. She keeps her golden hair in a pixie cut. This green eyed westerner is not easily forgotten.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.

History: Born in the west to a Seamstress, Alice learned a great deal about her mother's area of expertise. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and expand her business

Ideals: Athletic, Professionalism. Flaws: Emotional, Antagonistic. Bonds: Job, Rich. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Alice Myerscough, Female Human Cleric 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. Moss agate (9 gp).


Social Check DCs


Cask Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time, and carries kukris. Her orange fur is thinning but still full. Her yellow unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease, Impulsive. Bonds: Religious. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Of World, Female Tabaxi Wizard 18
Medium (5'10") Tabaxi, Chaotic Good (CR 18)
Armor Class 12
Hit Points 84 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +8, Stealth +8
Senses Passive Perception 9
Languages Common, Giant, Auran, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1744444443

Possessions: 15000 gp. Large well-done wool tapestry (600 gp). Jeweled gold crown (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). An abacus with copper, silver and gold markers (90 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Gold and ruby ring (2000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Old masterpiece painting (2300 gp). Jeweled gold crown (6000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (90 gp). Cloth of gold vestments (90 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2300 gp). A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (600 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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