Flask Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His orange fur is lengthy and is close to two feet long. His eyes are a pleasant green.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Flask and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Cynical, Antagonistic. Bonds: Nature, Religious. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 92 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Terran, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 pp. Chrysoberyl (70 gp). Blue diamond (8000 gp). Blue quartz (16 gp). Citrine (70 gp). Carnelian (70 gp). Chalcedony (70 gp). Golden pearl (70 gp). Violet garnet (600 gp). Citrine (70 gp). Black pearl (600 gp). 1 Medium magic item.
Emeny Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is dressed in a clean violet cloak covering her clean studded leather. Her white hair is lengthy. Her eyes are brown.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Gifted from a young age, Emeny studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Emeny and her spouse have recently divorced.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Riardon Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail, and a wedding ring on his right hand. His white hair is kept up in a ponytail inside a Stetson hat. His gray eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Riardon was born on a far southern forest where he grew up under the tutelage of his father, an expert Tailor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Artistic. Flaws: Disease. Bonds: In love, Immigrant, Adventurer. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 13)
Armor Class 8
Hit Points 23 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 300 pp. Brass mug with jade inlays (300 gp). Old masterpiece painting (2000 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). Old masterpiece painting (2000 gp). An abacus with copper, silver and gold markers (30 gp). 1 Medium magic item.
Varis Aloro, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket, and carries spears. He wears his blonde hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Barkeep business at a young age. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has drifted from career to career and currently works as a Barkeep.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Joker, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


