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Advanced [show]


Serpent Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His white fur has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has worked as a Doctor like his mother before him.

Motivation: Expand his business; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Job, Criminal record. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Serpent Of Wine, Male Tabaxi Commoner 18
Medium (6'2") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 13
Hit Points 126 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)10 (+0) 9 (-1)17 (+3)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3

Possessions: 1600 pp. Black pearl (1200 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Blue star sapphire (1200 gp). Black opal (1200 gp). Iolite (20 gp). Smoky quartz (20 gp). Tiger eye turquoise (12 gp). Rock crystal (20 gp). Jet (130 gp). Deep blue spinel (1200 gp). Azurite (12 gp). Alexandrite (1200 gp). Rhodochrosite (12 gp). Blue star sapphire (1200 gp). White pearl (130 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Lapis lazuli (12 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Peridot (20 gp). Coral (130 gp). Iolite (20 gp). Star rose quartz (20 gp). Golden yellow topaz (1200 gp). Deep green spinel (130 gp). Freshwater pearl (12 gp). Blue quartz (12 gp). Aquamarine (1200 gp).


Social Check DCs


Sora Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'7". She is dressed in earthy colors with a green and red handkerchief worn on her left side. Her copper crest is kept up in a ponytail inside a broad hat. She has several tiny emerald earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Rich, Slave. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Sora Nemmonis, Female Dragonborn Barbarian 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Breena Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is styled in orderly dreadlocks. Her gray eyes are passionate and lively.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a logical person and will generally grow upset if things defy logic and science.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Breena reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted martial powers by her dying sister.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Flaws: Cynical. Bonds: Military. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Breena Scheppen, Female Gnome Rogue 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Windy On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear brown pants and tee shirts. Her gray fur is thinning but still full. She wears large thick round spectacles.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Hunter. She has achieved small success as a Hunter.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Windy On the Water, Female Tabaxi Warrior 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)5 (-3) 8 (-1)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp. Blue quartz (9 gp). Eye agate (9 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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