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NPC Generator

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Advanced [show]


River Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown collared shirt and pastel skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears a broad hat to hide her balding. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: River is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.

History: Born to a pair of adventurers, River grew up listening to her father's many stories. She has had some formal singing training, and achieved minor success. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Artistic. Bonds: Adventurer, Immigrant, Family. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

River Shoe, Female Tabaxi Druid 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Millicent Kimberly, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears grey painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she wants nothing more than to rejoin the army

Ideals: Athletic, Entrepeneur. Flaws: Cynical. Bonds: Military. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Millicent Kimberly, Female Human Ranger 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Rose Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white top hat and white clothes. She carries with her a set of spears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of a Mortician, who enjoyed hunting, Rose was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content.

Ideals: Fighting. Flaws: Shy, Secretive, PTSD. Bonds: Poor, Nature. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Rose Fastfoot, Female Halfling Paladin 9
Small (3'2") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 29 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)15 (+2) 15 (+2)4 (-3)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. White opal (900 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


Jak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He sports a flattop hair cut. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: He got into the Detective business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Detective soon after.

Motivation: He feels kind of lost in life; and to unite with his brother

Flaws: Shy, Depressed. Bonds: Religious, Job, Family. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Jak TellPenny, Male Halfling Paladin 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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