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NPC Generator

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Advanced [show]


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky pastel painted plate armor. He wears a top hat to cover his moderate length lavender fur. His hazel eyes peer out from beneath his top pastel hat.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out north to avoid the crime he committed. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Poor, Criminal record. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Quick Fang, Male Tabaxi Warrior 6
Medium (6'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)5 (-3) 9 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olivia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is braided into rings. This hazel eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not trust anyone and sleeps with one eye open.

History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Flaws: Depressed, Insomniac, Mundane. Bonds: Nature, Job. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Olivia Quickstep, Female Halfling Bard 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)9 (-1) 6 (-2)13 (+1)
Skills Animal Handling +0, Religion +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Olrok Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly sais and crossbows. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Detective business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Criminal record, Job. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Olrok Kinsley, Male Half-Orc Cleric 9
Medium (5'8") Half-Orc, Neutral Evil (CR 9)
Armor Class 13
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Lapis lazuli (4 gp). Golden yellow topaz (900 gp). Iolite (20 gp). Coral (130 gp). Malachite (4 gp). Eye agate (4 gp).


Social Check DCs


Great Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a brown cloak and cross-gartered violet stockings. Her gray fur is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Great speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Great was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Great Mist, Female Tabaxi Fighter 6
Medium (4'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)17 (+3) 16 (+3)19 (+4)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: Just what you see.


Social Check DCs

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