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NPC Generator

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Advanced [show]


Jarsali Nailo, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'2". She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze, and her gloved hand is found clutching a bow. Her golden hair is well kept. Her violet eyes are passionate and lively.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Jarsali is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Jarsali lived on a farm with her father, near the main road leading to a nearby town. Through the years after Jarsali was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Jarsali's father didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Jarsali Nailo, Female Elf Bard 13
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 3000 gp. Blue quartz (7 gp). Star rose quartz (30 gp). Sardonyx (30 gp). White pearl (150 gp). White pearl (150 gp). Golden yellow topaz (300 gp). Chrysoprase (30 gp). Blue star sapphire (1500 gp). Lapis lazuli (7 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'3" and likes to wear brown tank tops with yellow skirt. Her left leg appears badly burned and disfigured. She sports a flattop fur cut. Her yellow unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Fragrant was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Fragrant's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Fragrant and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Disease, Emotional, Antagonistic. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fragrant Timber, Female Tabaxi Ranger 8
Medium (5'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)18 (+4) 11 (+0)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Synthrin Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a long, green, dusty cloak. She keeps her long white crest kept up in a rat tail. Her red eyes peer out from beneath her wide-brimmed green hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a mountains tribe. When Synthrin reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and to be a blacksmith again

Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Military, Job. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Synthrin Bhenkumbyrznaax, Female Dragonborn Wizard 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp.


Social Check DCs


John Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His hair is black and curly. His amber eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: John was born the youngest of three triplets. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Passionate, Gifted, Fighting. Bonds: Immigrant, Family. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

John Dudley, Male Human Adept 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2200 sp.


Social Check DCs

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