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NPC Generator

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Advanced [show]


Theobald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Merchant. He keeps his black hair in a pixie cut. His green eyes peer out from beneath his wide-brimmed grey hat.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Ideals: Pacifist, Gifted. Bonds: Family, Enemies. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Theobald Hadleigh, Male Human Wizard 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Infernal, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp.


Social Check DCs


Norman Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy chestnut hair. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Athletic, Gifted, Pacifist. Bonds: Military, Family. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Norman Loccisano, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman tends to wear a large brown jacket. She is muscular with a powerful set of arms. Her chestnut hair is well kept. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Gurdis studied abroad. Through the years after Gurdis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Gurdis's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Warlock 10
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 97 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)13 (+1) 13 (+1)9 (-1)
Skills Insight +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).


Social Check DCs


Justin Clayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a tight fitting brown shirt and pants, and his gloved hand is found clutching a shield. His black hair is heavily combed to the left. He has a tattooed face.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his absent father

Flaws: Depressed, Fearful. Bonds: Family, In love, Debt. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Clayton, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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