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NPC Generator

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Advanced [show]


Erevan Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet armored body suit, with a simple brown line shooting up and back down. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Erevan was born on a far western island where he grew up under the tutelage of his mother, an expert Sage. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Erevan Ray, Male Half-Elf Wizard 9
Medium (5'7") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 800 gp. Solid gold idol (1100 gp).


Social Check DCs


Bernard Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a yellow collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has moderate length silver hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He got into the Laborer business at a young age. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Laborer.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Secretive. Bonds: Military, Job, Guardian. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Bernard Hildenman, Male Half-Elf Warlock 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His hair is auburn and curly. He is baby faced.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of goblins once and for all.

History: Suhnae was raised in a hard working conservative environment. Through the years after Suhnae was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Suhnae's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. Suhnae was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and revenge

Flaws: Racist, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Suhnae Moreno, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)17 (+3) 16 (+3)13 (+1)
Skills History +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Draconic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Banded agate (4 gp). Golden yellow topaz (800 gp). Black opal (1400 gp).


Social Check DCs


Guy Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his black hair up in a very large beehive style do. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Guy took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Guy Winthrop, Male Human Druid 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 7 (-2)14 (+2)
Skills Nature +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs

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