Abad Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man prefers to wear green clothing when he does not wear armor. He keeps his brown hair in a pixie cut. His gold eyes peer out from beneath his feathered green hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Abad was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Optimist, Impeccable, Gifted. Bonds: Job, Criminal record. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 82 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +7
Possessions: 4000 gp. Sardonyx (70 gp). Peridot (70 gp). Azurite (10 gp). Amethyst (40 gp). White pearl (40 gp). Golden yellow topaz (300 gp). Red-brown spinel (40 gp).
Karg Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear white tank tops with pastel pants. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Karg has worked very hard to control his curse. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Rich, Religious. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars, and his gloved hand is found clutching a shield. His golden hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Theriatis is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Addict, Depressed, Antagonistic. Bonds: Military, Religious. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Thunderstones. 1 Everburning torch. 1 Smokesticks. 1 Alchemist’s fire.
Shax Hate, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she usually wears her green robe and has her shortspear always slung over her shoulder. Her brown hair is smooth and relatively long. She wears large thick round spectacles.
Personality: Calm and collected, she is a well trained Brewer. She is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Shax grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Brewer. She became a Brewer soon after.
Motivation: Retire the richest woman in the north; and she feels that her past leaves her morally obligated to help
Ideals: Entrepeneur. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 15)
Armor Class 9
Hit Points 67 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Undercommon, Orc
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Golden circlet with four aquamarines (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

