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NPC Generator

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Advanced [show]


Mamnen Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His hair is cut close to his head. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. When Mamnen reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Has a crush, Adventurer, Rich, Military. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mamnen Harmony, Male Tiefling Ranger 11
Medium (5'9") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 107 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)12 (+1) 5 (-3)18 (+4)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 gp. Coral (160 gp). Lapis lazuli (6 gp). Chalcedony (70 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Rose (70 gp). Azurite (6 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). Onyx (70 gp).


Social Check DCs


Alice Bentham, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her silver hair is kept up in a ponytail inside a small hat. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: A deep hatred of giants; and many giants want her driven away

Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Alice Bentham, Female Human Ranger 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Insight +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1700 gp. Star ruby (1200 gp). Citrine (60 gp). Citrine (60 gp). Alexandrite (1000 gp). Smoky quartz (60 gp). Deep green spinel (160 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harann Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather, and she perpetually has her spear ready. She has styled her bronze crest well, parting it to the left. She has red eyes.

Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the east, but her parents moved at a very young age to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Fighting, Gifted. Bonds: Guardian, Immigrant, Military. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Harann Bhenkumbyrznaax, Female Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Mozfel Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and he perpetually has his bastard sword ready. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and money/treasure

Ideals: Fighting, Optimist, Logical. Bonds: Rich, Family. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Mozfel Mori, Male Half-Orc Druid 5
Medium (5'3") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 3000 sp. Obsidian (10 gp).


Social Check DCs

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