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NPC Generator

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Advanced [show]


Ilde Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown Stetson hat and brown clothes. She keeps her black hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a brothel owner, Ilde was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She is not mentally stable, and does not behave rationally; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Artistic. Flaws: Insane, Shy. Bonds: Mentor, Criminal record. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Ilde Fireforge, Female Dwarf Rogue 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Adelard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. He wears his hair in dreadlocks. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Adelard was born the youngest of three triplets. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and expand his business

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Adelard Thorpe, Male Human Sorcerer 2
Medium (6'3") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 90 pp. Sard (50 gp). Amethyst (40 gp). Black pearl (600 gp).


Social Check DCs


Hobart Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears white painted combat armor at almost all times and is in decent physical shape. He has a very tight haircut. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Hobart was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Flaws: Addict. Bonds: Job, Poor. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Hobart Fastfoot, Male Halfling Fighter 12
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 49 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +7, History +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. Chrysoberyl (150 gp). Black pearl (1500 gp). Pink pearl (150 gp). Freshwater pearl (13 gp). Emerald (1100 gp). Malachite (13 gp). Sard (70 gp). Tourmaline (150 gp). Lapis lazuli (13 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Chenna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears suspenders and red workpants. Her shirt is pastel, and she wears a heavy red leather apron most of the time. Her tied-back hair is auburn. She has gray eyes.

Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She has a small toy that she constantly fidgets with.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Rich. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Chenna Swiftwhistle, Female Halfling Bard 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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