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NPC Generator

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Advanced [show]


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man wears red painted combat armor at almost all times. His black hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: Krimmon hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Bonds: Poor, Enemies, Adventurer. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Krimmon Shadowquick, Male Halfling Adept 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 17 (+3)10 (+0)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Draconic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 7000 sp. Coral (160 gp).


Social Check DCs


Jasmine Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears just a red suit. She keeps her white hair in a pixie cut. She has hazel eyes.

Personality: Confrontational and typically high on some drug or another. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of eastern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Logical. Flaws: Addict. Bonds: Immigrant, Guardian, Has a crush. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Jasmine Tallfellow, Female Halfling Bard 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 90 gp. Brown-green garnet (150 gp).


Social Check DCs


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears red leather gloves, a red jacket, and tight pants. He has wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Oblar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Oblar was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Oblar High-hill, Male Halfling Druid 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 16 (+3)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light grey in addition to tight pants. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of giants once and for all.

History: Gimurt was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Flaws: Mundane. Bonds: Enemies, Job, Nature, Family. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Gimurt Silverstone, Male Dwarf Monk 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)6 (-2) 16 (+3)9 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Lapis lazuli (6 gp). Deep green spinel (130 gp). Star rose quartz (20 gp). 1 Hourglass.


Social Check DCs

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