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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tawna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish black hair is in a traditional bowl cut. She has amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: To settle down with her crush; and wants to open a new tavern

Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Has a crush. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Tawna Tealeaf, Female Halfling Monk 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Heather Washington, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears bulky brown painted plate armor. Her golden hair is still thick. Her hazel eyes are passionate and lively.

Personality: She will rave to anyone who will listen. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Heather hails from a village terrorized by illithids. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by illithids. Heather was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and wants to raise her children well

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Enemies, Family. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Heather Washington, Female Human Expert 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Ghaliver Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and red with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Ghaliver does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions.

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Military, Religious. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Ghaliver Deephollow, Male Halfling Adept 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Pink pearl (50 gp). Azurite (11 gp). Rose (50 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Bilga Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: A 4'7" northern woman, she wears a worn and beaten armor. She keeps her red hair in a pixie cut. She has gleaming, smiling hazel eyes.

Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Bilga grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Joker, Persistence. Flaws: Insane. Bonds: Adventurer. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Bilga Camden, Female Half-Orc Aristocrat 4
Medium (4'7") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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